Jeremiah 10 Artwork

"Hear ye the word which the LORD speaketh unto you, O house of Israel:" - Jeremiah 10:1

Explore Jeremiah 10 through paintings, pictures, drawings, digital art, illustrations, wallpapers, photos, prints & more.

Nehemiah 10:2 - "Seraiah, Azariah, Jeremiah,"

A scene inspired by the quote from the book of Nehemiah 10:2 - 'Seraiah, Azariah, Jeremiah.' Envisioned with a digitally-rendered artistic style, where each name symbolizes a separate individual and each of them are presented in a unique manner. The individuals are abstract, beautiful, and timeless, reflective of ancient biblical characters.

Nehemiah 10:2 - "Seraiah, Azariah, Jeremiah,"

1 Chronicles 12:10 - "Mishmannah the fourth, Jeremiah the fifth,"

A digital art representation of a scene from 1 Chronicles 12:10. The focus should be on Mishmannah and Jeremiah, who are respectively the fourth and fifth. Avoid including any recognizable traits of specific people. They should be depicted as individuals from the time period the Chronicles were written, in a style that emphasizes detailed textures, vibrant colors, and modern aesthetics.

1 Chronicles 12:10 - "Mishmannah the fourth, Jeremiah the fifth,"

Jeremiah 10:8 - "But they are altogether brutish and foolish: the stock is a doctrine of vanities."

A depiction of an excerpt from the book of Jeremiah, chapter 10, verse 8, which reads: 'But they are altogether brutish and foolish: the stock is a doctrine of vanities.' The scene emphasises its profundity and context, represented in a digital art style. The text is encompassed by atmospheric elements, with contrasting color palettes, bold formations, and crisp outlines, representing the modern interpretation of such ancient archived wisdom.

Jeremiah 10:8 - "But they are altogether brutish and foolish: the stock is a doctrine of vanities."

Jeremiah 10:15 - "They are vanity, and the work of errors: in the time of their visitation they shall perish."

A depiction of the biblical verse Jeremiah 10:15 - 'They are vanity, and the work of errors: in the time of their visitation they shall perish.' Render this image in a modern style reminiscent of the digital art medium.

Jeremiah 10:15 - "They are vanity, and the work of errors: in the time of their visitation they shall perish."

Jeremiah 10:4 - "They deck it with silver and with gold; they fasten it with nails and with hammers, that it move not."

Jeremiah 10:4 - "They deck it with silver and with gold; they fasten it with nails and with hammers, that it move not."

Jeremiah 19:10 - "Then shalt thou break the bottle in the sight of the men that go with thee,"

Depict a scene inspired by the Bible passage Jeremiah 19:10 - 'Then shalt thou break the bottle in the sight of the men that go with thee'. The scene should incorporate an individual shattering a bottle before the eyes of a group of men. Use a diverse range of descents such as Caucasian, Hispanic, Middle-Eastern, Black, and South Asian for the men. Each man should react to the situation uniquely. Create this scene with the aesthetic of digital art, combining vibrant color palettes, bold lines, and distinct shapes.

Jeremiah 19:10 - "Then shalt thou break the bottle in the sight of the men that go with thee,"

Jeremiah 28:10 - "Then Hananiah the prophet took the yoke from off the prophet Jeremiah's neck, and brake it."

Jeremiah 28:10 - "Then Hananiah the prophet took the yoke from off the prophet Jeremiah's neck, and brake it."

Jeremiah 10:17 - "¶ Gather up thy wares out of the land, O inhabitant of the fortress."

A digital art interpretation of the biblical verse Jeremiah 10:17, "Gather up thy wares out of the land, O inhabitant of the fortress." The scene may show an individual residing within a secure fortress, heeding the call to collect their belongings from the surrounding land. This image should incorporate elements of a historical or rustic setting, much like the time period in which the Bible was written.

Jeremiah 10:17 - "¶ Gather up thy wares out of the land, O inhabitant of the fortress."

Jeremiah 50:10 - "And Chaldea shall be a spoil: all that spoil her shall be satisfied, saith the LORD."

Jeremiah 50:10 - "And Chaldea shall be a spoil: all that spoil her shall be satisfied, saith the LORD."

Jeremiah 32:10 - "And I subscribed the evidence, and sealed it, and took witnesses, and weighed him the money in the balances."

An interpretation of Jeremiah 32:10: An individual is seen signing a prominent document of evidence, then sealing it carefully. Nearby, a pair of witnesses observe the event with serious expressions, affirming its validity. The scene also features a set of old-fashioned balances, on one side of which a pile of coins is being delicately weighed, seemingly equivalent to the weight on the other side. Render all these elements in the medium of digital art.

Jeremiah 32:10 - "And I subscribed the evidence, and sealed it, and took witnesses, and weighed him the money in the balances."

Jeremiah 38:10 - "Then the king commanded Ebed-melech the Ethiopian, saying, Take from hence thirty men with thee, and take up Jeremiah the prophet out of the dungeon, before he die."

Create a digital art image depicting a scene from the Biblical tale in Jeremiah 38:10. Show a leader instructing a person of Ethiopian descent, telling him to gather thirty men of varied descents and genders, and rescue a prophet from a dungeon before he perishes. The scene should embody the tension and urgency of the event with the backdrop of a dreary dungeon and the contrast of the steadfast determination on the faces of the rescue party members.

Jeremiah 38:10 - "Then the king commanded Ebed-melech the Ethiopian, saying, Take from hence thirty men with thee, and take up Jeremiah the prophet out of the dungeon, before he die."

Jeremiah 10:1 - "Hear ye the word which the LORD speaketh unto you, O house of Israel:"

A digital art representation of the Bible verse Jeremiah 10:1 - 'Hear ye the word which the LORD speaketh unto you, O house of Israel:' The scene could showcase an ancient scroll unfolding with this verse written in an ancient script. The background is a celestial swirl of ethereal colours, resembling the cosmos where stars twinkle in the far distance. The scene should convey a sense of sacred revelation and divine communication.

Jeremiah 10:1 - "Hear ye the word which the LORD speaketh unto you, O house of Israel:"

Jeremiah 36:10 - "Then read Baruch in the book the words of Jeremiah in the house of the LORD, in the chamber of Gemariah the son of Shaphan the scribe, in the higher court, at the entry of the new gate of the LORD'S house, in the ears of all the people."

Jeremiah 36:10 - "Then read Baruch in the book the words of Jeremiah in the house of the LORD, in the chamber of Gemariah the son of Shaphan the scribe, in the higher court, at the entry of the new gate of the LORD'S house, in the ears of all the people."

Jeremiah 10:10 - "But the LORD is the true God, he is the living God, and an everlasting king: at his wrath the earth shall tremble, and the nations shall not be able to abide his indignation."

A visualization of the biblical verse Jeremiah 10:10, 'But the LORD is the true God, he is the living God, and an everlasting king: at his wrath the earth shall tremble, and the nations shall not be able to abide his indignation.' The image should depict the grandeur and might of an everlasting king, the trembling earth, and the powerless nations rendered in a digital art style with the use of vibrant colors and well-defined shapes. The king should have an imposing presence, indicative of his eternal reign. The nations should be represented in an abstract manner, unable to withstand the king's wrath. The scene should reflect an epic, dramatic and monumental event.

Jeremiah 10:10 - "But the LORD is the true God, he is the living God, and an everlasting king: at his wrath the earth shall tremble, and the nations shall not be able to abide his indignation."

Jeremiah 10:3 - "For the customs of the people are vain: for one cutteth a tree out of the forest, the work of the hands of the workman, with the axe."

Jeremiah 10:3 - "For the customs of the people are vain: for one cutteth a tree out of the forest, the work of the hands of the workman, with the axe."

Jeremiah 10:23 - "¶ O LORD, I know that the way of man is not in himself: it is not in man that walketh to direct his steps."

Create an image representing the verse Jeremiah 10:23 - 'O LORD, I know that the way of man is not in himself: it is not in man that walketh to direct his steps.' as an intricately designed, pixelated digital art piece. A human figure walking on a path symbolizing his journey while illuminated lines, perhaps representing divine guidance, leading him. The environment around him reflects a divine and peaceful serenity embodied in the landscape. The path could be made up of tiles containing indications of joy, struggles, success, mark the entirety of life's journey.

Jeremiah 10:23 - "¶ O LORD, I know that the way of man is not in himself: it is not in man that walketh to direct his steps."

Jeremiah 2:10 - "For pass over the isles of Chittim, and see; and send unto Kedar, and consider diligently, and see if there be such a thing."

Jeremiah 2:10 - "For pass over the isles of Chittim, and see; and send unto Kedar, and consider diligently, and see if there be such a thing."

Jeremiah 10:24 - "O LORD, correct me, but with judgment; not in thine anger, lest thou bring me to nothing."

The biblical quote, Jeremiah 10:24 - 'O LORD, correct me, but with judgment; not in thine anger, lest thou bring me to nothing.' depicted in a modern digital art style. Imagine words of the quote artistically integrated into the image, using a variety of playful and vibrant digital textures. The colors can be rich and striking, emphasizing the depth of the quote and drawing attention to the balance between 'judgment' and 'anger'. To enrich the meaning, the concepts of correction, judgment, and anger can be visually symbolized.

Jeremiah 10:24 - "O LORD, correct me, but with judgment; not in thine anger, lest thou bring me to nothing."

Jeremiah 10:2 - "Thus saith the LORD, Learn not the way of the heathen, and be not dismayed at the signs of heaven; for the heathen are dismayed at them."

Create an image inspired by a biblical verse from Jeremiah 10:2 - 'Thus saith the LORD, Learn not the way of the heathen, and be not dismayed at the signs of heaven; for the heathen are dismayed at them.' The image should embody this narrative of learning and the signs of heaven. Generate this in a sleek, vibrant, and futuristic style which captures features commonly associated with digital art, utilizing a palette of bold and electric colors and unlimited imagination in terms of patterns and shapes. The image should capture both the solemnity of the biblical verse and the dynamic properties of digital art.

Jeremiah 10:2 - "Thus saith the LORD, Learn not the way of the heathen, and be not dismayed at the signs of heaven; for the heathen are dismayed at them."

Jeremiah 10:21 - "For the pastors are become brutish, and have not sought the LORD: therefore they shall not prosper, and all their flocks shall be scattered."

Jeremiah 10:21 - "For the pastors are become brutish, and have not sought the LORD: therefore they shall not prosper, and all their flocks shall be scattered."

Jeremiah 35:10 - "But we have dwelt in tents, and have obeyed, and done according to all that Jonadab our father commanded us."

Jeremiah 35:10 - "But we have dwelt in tents, and have obeyed, and done according to all that Jonadab our father commanded us."

Jeremiah 10:6 - "Forasmuch as there is none like unto thee, O LORD; thou art great, and thy name is great in might."

A conceptual visual representation of the biblical verse Jeremiah 10:6: 'Forasmuch as there is none like unto thee, O LORD; thou art great, and thy name is great in might.' The scene should embody the grandeur and mightiness associated with the verse. The imagery can include celestial depictions, ethereal light, or other natural phenomena typically used to symbolize divine power or majesty. The style should evoke thoughtful simplicity that leaves space for interpretation, maintaining an abstract and modern touch impersonating aspects of digital art.

Jeremiah 10:6 - "Forasmuch as there is none like unto thee, O LORD; thou art great, and thy name is great in might."

Jeremiah 48:10 - "Cursed be he that doeth the work of the LORD deceitfully, and cursed be he that keepeth back his sword from blood."

A depiction of an inspirational message based on the verse from Jeremiah 48:10, rendered in a detailed and vivid digital art style. The verse reads: 'Cursed be he that doeth the work of the LORD deceitfully, and cursed be he that keepeth back his sword from blood.' The scene should include a symbolic representation of the work of the Lord being performed deceitfully, perhaps a figure acting in an untrustworthy or dishonest way. In a separate part of the image, the scene should depict another individual holding back a sword, trying not to spill blood. Lastly, an underlying feeling of a curse should be evoked, possibly through the color palette or the expression on the characters' faces.

Jeremiah 48:10 - "Cursed be he that doeth the work of the LORD deceitfully, and cursed be he that keepeth back his sword from blood."

Jeremiah 10:19 - "¶ Woe is me for my hurt! my wound is grievous: but I said, Truly this is a grief, and I must bear it."

Jeremiah 10:19 - "¶ Woe is me for my hurt! my wound is grievous: but I said, Truly this is a grief, and I must bear it."

Jeremiah 5:10 - "¶ Go ye up upon her walls, and destroy; but make not a full end: take away her battlements; for they are not the LORD'S."

Jeremiah 5:10 - "¶ Go ye up upon her walls, and destroy; but make not a full end: take away her battlements; for they are not the LORD'S."

Jeremiah 10:18 - "For thus saith the LORD, Behold, I will sling out the inhabitants of the land at this once, and will distress them, that they may find it so."

The biblical scene from Jeremiah 10:18 - "For thus saith the LORD, Behold, I will sling out the inhabitants of the land at this once, and will distress them, that they may find it so." is presented in the form of a digital artwork. The landscape is bathed in a soft, ethereal light that paints the scene in hues of hope and despair. The inhabitants, a mix of different descents and genders, faces reflecting distress and confusion, are being slung out by an unseen force. The land beneath them cracks and splits open, adding to the chaos and the urgency of the moment. Plumes of dust rise and particles of light dance about, alluding to the divine intervention happening.

Jeremiah 10:18 - "For thus saith the LORD, Behold, I will sling out the inhabitants of the land at this once, and will distress them, that they may find it so."

Jeremiah 10:22 - "Behold, the noise of the bruit is come, and a great commotion out of the north country, to make the cities of Judah desolate, and a den of dragons."

A breathtaking interpretation of Jeremiah 10:22 with loud, disquieting noise resonating from the north. The cities of Judah appear desolate, heightened by the gloomy and dark atmosphere of the setting, painting a vivid picture of desolation. Within this setting emerges a den of dragons, adding a unique element of folklore and mythology. The dragons symbolize power, chaos, and destruction, accentuating the overall intensity of the scene. This scene is presented in a style reminiscent of early 19th century European art, defined by its strong use of contrast, intricate details, and stirring atmospheric effects, yet in a digital medium.

Jeremiah 10:22 - "Behold, the noise of the bruit is come, and a great commotion out of the north country, to make the cities of Judah desolate, and a den of dragons."

Jeremiah 52:10 - "And the king of Babylon slew the sons of Zedekiah before his eyes: he slew also all the princes of Judah in Riblah."

An interpretation of the biblical scene from Jeremiah 52:10. The king of Babylon is depicted in ancient Mesopotamian style and attire, wielding a sword. He is hand is raised, prepared to strike. Before him, there are the frightened sons of Zedekiah, their expressions filled with fear and despair. They wear the clothing of ancient Jewish royalty. By their side, men who would be the Princes of Judah are standing defiant yet hopeless in Riblah. A landscape of an ancient city can be seen in the backdrop. The style should resemble the digital art format.

Jeremiah 52:10 - "And the king of Babylon slew the sons of Zedekiah before his eyes: he slew also all the princes of Judah in Riblah."

Jeremiah 10:16 - "The portion of Jacob is not like them: for he is the former of all things; and Israel is the rod of his inheritance: The LORD of hosts is his name."

Create an image that illustrates the verse Jeremiah 10:16 - 'The portion of Jacob is not like them: for he is the former of all things; and Israel is the rod of his inheritance: The LORD of hosts is his name.' Employ a visual style emulating that of digital art, emphasizing the contrast and depth, utilizing bright colors, and incorporating sharp, clean lines and geometric shapes.

Jeremiah 10:16 - "The portion of Jacob is not like them: for he is the former of all things; and Israel is the rod of his inheritance: The LORD of hosts is his name."

Jeremiah 7:10 - "And come and stand before me in this house, which is called by my name, and say, We are delivered to do all these abominations?"

Generate an illustrative interpretation of Jeremiah 7:10 - 'And come and stand before me in this house, which is called by my name, and say, We are delivered to do all these abominations?' The rendering should be reminiscent of clear, bright hues often used in digital art and should include elements characteristically found in such works like crisp lines, distinct edges, and flattened perspectives. The verse could be depicted through a moment of confrontation inside a grand, sacred structure, capturing the solemnity of the words. Ensure no presence of human is included in the scene.

Jeremiah 7:10 - "And come and stand before me in this house, which is called by my name, and say, We are delivered to do all these abominations?"